Pages: [1] 2 |
1. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
Monkey MAC wrote: Regular Trooper wrote: Monkey MAC wrote: Slaytanical wrote: Skihids wrote: I'm hearing, "I came up against a well coordinated squad and got owned." Yeah, that happens and I feel for you. Just don't blame the weapo...
- by Regular Trooper - at 2013.08.30 19:18:00
|
2. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
Monkey MAC wrote: Slaytanical wrote: Skihids wrote: I'm hearing, "I came up against a well coordinated squad and got owned." Yeah, that happens and I feel for you. Just don't blame the weapon, blame teamwork. We need to get that nerfed a...
- by Regular Trooper - at 2013.08.30 19:06:00
|
3. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
Thor Odinson42 wrote: Blast radius is too large o/, agree
- by Regular Trooper - at 2013.08.30 18:48:00
|
4. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
Skihids wrote: I have some faith that CCP will use the data to balance the MD. It's a situational weapon, and sometimes the situation really favors lots of MD's. I'm sure there are other situations where a squad of MD's would be a poor choice,...
- by Regular Trooper - at 2013.08.30 18:45:00
|
5. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
semperfi1999 wrote: Regular Trooper wrote: The best way to do is like wolfman said, waiting to see the new hit detection before making a change to see how new hit detection can impact in the game after this they can adjust MD radius to a log...
- by Regular Trooper - at 2013.08.30 18:35:00
|
6. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
The best way to do is like wolfman said, waiting to see the new hit detection before making a change to see how new hit detection can impact in the game
- by Regular Trooper - at 2013.08.30 18:28:00
|
7. Is this DUST514? or MASS DRIVER 514???? - in General Discussions [original thread]
Honestly the radius is too big, that need no skill to hit an ennemy with the MD, the rest the weapon us fine but the radius need to be nerfed
- by Regular Trooper - at 2013.08.30 18:17:00
|
8. May 6th is a lose-lose for CCP - in General Discussions [original thread]
Protoman Is God wrote: Buster Friently wrote: Here's the thing. Compared the the developers of said CoD and BF3, CCP is a pretty small company. This means a few things. First, CCP probably can't develop content as fast as those big companie...
- by Regular Trooper - at 2013.04.18 20:55:00
|
9. Mr Zitro talks dust - in General Discussions [original thread]
Your good player zitro but im happy your NOT in the weaponnery developpement
- by Regular Trooper - at 2013.04.18 20:48:00
|
10. May 6th is a lose-lose for CCP - in General Discussions [original thread]
Good point cyn also good idea to fix it
- by Regular Trooper - at 2013.04.18 20:45:00
|
11. Unreal Is Dead - in General Discussions [original thread]
METR0 THE DESTR0YER wrote: Regular Trooper wrote: Ludwig Van Beatdropin wrote: The Dragon Ascendant wrote: But... but who will be the #2 corp now?? Imps number 1, then Internal error, then impswarms. Then the rest of you scrubs. ...
- by Regular Trooper - at 2013.04.08 19:10:00
|
12. CCP...Imps still have not had the Dev game they were promised. - in General Discussions [original thread]
METR0 THE DESTR0YER wrote: Regular Trooper wrote: Captain-Awesome wrote: dumb asses we want what we were promised. You don't setup a tournament and then back track - we were supposed to have Black Ops LAV, a game against the devs and som...
- by Regular Trooper - at 2013.04.08 17:33:00
|
13. CCP...Imps still have not had the Dev game they were promised. - in General Discussions [original thread]
Captain-Awesome wrote: dumb asses we want what we were promised. You don't setup a tournament and then back track - we were supposed to have Black Ops LAV, a game against the devs and some isk - all we got was the isk and some crappy red LAV ...
- by Regular Trooper - at 2013.04.08 17:21:00
|
14. CCP...Imps still have not had the Dev game they were promised. - in General Discussions [original thread]
No body care, you said everybody except imps are scrub and now you write this to have favor of ppl LOL, you certainly a scrub in real life Metro
- by Regular Trooper - at 2013.04.08 17:12:00
|
15. Unreal Is Dead - in General Discussions [original thread]
Ludwig Van Beatdropin wrote: The Dragon Ascendant wrote: But... but who will be the #2 corp now?? Imps number 1, then Internal error, then impswarms. Then the rest of you scrubs. Totaly agree, some are scrubs in the game but you appear...
- by Regular Trooper - at 2013.04.08 16:58:00
|
16. Shotguns are OP? - in General Discussions [original thread]
Garrett Blacknova wrote: Ludvig Enraga wrote: I think that SG is perceived as OP more so than it actually is because when it kills it does so fast. As main SG scout i can tell you that it takes a lot of luck and effort to ambush red dots. Th...
- by Regular Trooper - at 2013.03.29 08:25:00
|
17. Shotguns are OP? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Regular Trooper wrote: The big problem behind this is adv and proto heavy need a buff, and im not a heavy yea that's another story for another thread lol. If we start that debate, then this thread would surely ge...
- by Regular Trooper - at 2013.03.28 20:28:00
|
18. Shotguns are OP? - in General Discussions [original thread]
The big problem behind this is adv and proto heavy need a buff, and im not a heavy
- by Regular Trooper - at 2013.03.28 20:19:00
|
19. Shotguns are OP? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Garrett Blacknova wrote: The problem isn't with Sharpshooter. As people have pointed out many times before (and I used to argue against them... sorry, guys), the problem is that Shotguns don't have a fast enough da...
- by Regular Trooper - at 2013.03.28 20:16:00
|
20. Shotguns are OP? - in General Discussions [original thread]
Garrett Blacknova wrote: The problem isn't with Sharpshooter. As people have pointed out many times before (and I used to argue against them... sorry, guys), the problem is that Shotguns don't have a fast enough damage falloff. Without Sharps...
- by Regular Trooper - at 2013.03.28 20:13:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |